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This is a rendering inside MathGL3d using the new MeshGraphics3D object with colored faces. You may look to the VRML 2.0 model as well. |
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The line was created as an parametric plot. The image is an screen shoot from the MathGL3d window. |
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This parametric surface where rendered with POVRay. Mathematica create the geometrie data and the colors and MathGL3d export the script for the ray tracer. |
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The assigment of individual colors works for the new MeshGraphics3D[] objects as well. The export to POVRay 3.x keep the color information for the mesh faces. The VRML 2.0 model also keep the colors. |
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This is a more artisic picture of 28480 polygons with color. The picture was saved from MathGL3d as PNG bitmap. The intersection of the polygons make the rendering inside Mathematica very slow. |
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The colors in this image come only from the colored light sources.The VRML model allows a more interactive view to this surface. |
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This nice implicit function where created with the ContourPlot3D package from the Mathematica and C book. The image where saved by MathGL3d as PNG bitmap and as VRML 2.0 file. |
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This is the image of an dipol field. The field lines are calculated with the FieldLine3D package from the Mathematica and C book. |
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An example of MathGL3d spherical mapping of textures onto the polygons of a sphere. |
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The islamic pattern texture for this surface graphics was taken from Xah Lee's wallpaper collection. The texture is read from a PNG bitmap file. |
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MathGL3d can use any Mathematica graphics and map the graphics on a surface or to the scene. The graphics of the stellate icosahedron is mapped onto a parametric surface. |
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The MeshGraphics3D[] objects enable complicated texture mappings. The texture for the knot is loaded form a PNG file. Here is a VRML model created with MathGL3d. |
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Here is the MathGL3d version of an popular picture by Escher. It demonstrate the usage of more than one texture in a single image. Look to the VRML model of the picture. |