MathGL3d Picture Gallery for Version 2.0

 

This is a rendering inside MathGL3d using the new MeshGraphics3D object with colored faces. You may look to the VRML 2.0 model as well.
The line was created as an parametric plot. The image is an screen shoot from the MathGL3d window.
This parametric surface where rendered with POVRay. Mathematica create the geometrie data and the colors and MathGL3d export the script for the ray tracer.
The assigment of individual colors works for the new MeshGraphics3D[] objects as well. The export to POVRay 3.x keep the color information for the mesh faces. The VRML 2.0 model also keep the colors.
This is a more artisic picture of 28480 polygons with color. The picture was saved from MathGL3d as PNG bitmap. The intersection of the polygons make the rendering inside Mathematica very slow.
The colors in this image come only from the colored light sources.The VRML model allows a more interactive view to this surface.
This nice implicit function where created with the ContourPlot3D package from the Mathematica and C book. The image where saved by MathGL3d as PNG bitmap and as VRML 2.0 file.
This is the image of an dipol field. The field lines are calculated with the FieldLine3D package from the Mathematica and C book.
An example of MathGL3d spherical mapping of textures onto the polygons of a sphere.
The islamic pattern texture for this surface graphics was taken from Xah Lee's wallpaper collection. The texture is read from a PNG bitmap file.
MathGL3d can use any Mathematica graphics and map the graphics on a surface or to the scene. The graphics of the stellate icosahedron is mapped onto a parametric surface.
The MeshGraphics3D[] objects enable complicated texture mappings. The texture for the knot is loaded form a PNG file. Here is a VRML model created with MathGL3d.
Here is the MathGL3d version of an popular picture by Escher. It demonstrate the usage of more than one texture in a single image. Look to the VRML model of the picture.