
Click on the images to see the full size pictures.
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The original picture was taken form the Mathematica 2.2 graphics gallery transferred to MathGL3d and rendered finally with POVRay. To see the VRML output of MathGL 1.3 follow this link. |
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This is a imported DXF file inside the MathGL3d window the bitmap where saved as PNG file and converted with Image Magic. The rendering of the polygons inside of Mathematica can be seen at the screen shot. As well as in the MVManual notebook. |
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This is also a POVRay rendering of three bands on a sphere. |
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Only the polygons of the inner torus and the first (red) winding curve where stored as polygons inside of Mathematica. The outer (white) curve is exported as line and MathGL3d had created the polygons for POVRay. |
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The ellipses where send as Line[] primitives to MathGL3d. The image was saved as PNG snapshot. |
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This is an example form Roman Mäders ``Mathematica Programmer II´´ The image where also saved directly from MathGL3d as PNG and as VRML file. |
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This is again a POVRay image. The 61000 polygons where saved from MathGL3d and a marble ground plane where added. The image show the equipotential surfaces of 9 positive and 9 negative charges. The outer surfaces are made ``transparent´´ with hollow polygons. The surfaces where produced with the ContourPlot3D package from the ``Mathematica und C in der modernen Theoretischen Physik´´book. |
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The knot where created by subdividing the polygons inside Mathematica and assign different colors. The POVRay output from MathGL3d was changed to give the stone pigments instead of simple colors. |
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This knot is again a screen shoot produced by MathGL3d directly. Thanks to the extrusion object the VRML output is verry small. The extrusion in the VRML browser fails on some points of the curve. MathGL3d can expand the thick lines to polygons to force the correct rendering. This virtual worlds have a larger file size and I have droped this option here. |
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Some more knots, rendered with POVRay. I had add a ground
plane and the knots have stone textures. |
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This are the first five stages of a Sierpinsky gasket. The 2d lines where generated with the LSystem package. The lines where placed in space by Mathematica and send to MathGL3d. The picture is again a screen shoot of the MathGL3d window. The VRML output uses again extrusions for the thick lines. |
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This is a POVRay output of a concoid (view the VRML 2.0 output). |
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This sample shows that the OpenGL rendering can compare with POVRays output as long no shadows and textures are required. The VRML 2.0 file can also be viewed. |