About MathGL3d
MathGL3d is the only free interactive viewer for Mathematica's 3d graphics. It allows not only to spin and rotate the graphics, it is also an interface to high quality render engines like RenderMan and POVray.
It can export other common 3d formats like QuickDraw3D, VRML 2.0 and DXF. The display in the MathGL3d window can be saved as PNG, TIFF or PostScript bit map or smooth shaded PostScript. The images created by MathGL3d can be pasted into Mathematica notebooks.
The sample images created with or with the help of MathGL3d are collected in a VRML gallery, and in two image collections created withMathGL3d, POVRay and Blue Moon Rendering Tools.
 

Features

  • interactive user interface, view point and light source editor
  • rotate and animate the 3d graphics
  • change the 3d graphics on fly from solid polygons to wire frame and hollow shape
  • thick true 3d lines
  • real time isosurface extraction
  • polygon reduction for faster display
  • paste OpenGL images and Chroma Depth holograms into the Mathematica notebooks
  • PNG bit maps, Mathematica graphics and RasterArrays[] can be used as textures
  • various types of environment and parametric texture mapping
  • transparent textures with the MVAlphaMask option
  • Import 3Scripts, DXF and OFF files into Mathematica
  • standard Mathematica Help Browser interface
  • MathGL3d can run across a TCP/IP network
  • standalone modus to read and display 3Scripts
  • filter modus to convert 3Scripts, DXF and OFF files into VRML, POVRay, RIB  and QuickDraw3D files
  • 3d cursor and 3d axes editor
  • MS-Windows, Linux, Solaris and SGI binaries

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    Import/Export Formats Supported by MathGL3d 3.0
    Import Export
    3Scrips generated by Mathematica Mathematica does this
    OFF file from Geomview OFF files
    DXF files DXF files
    VRML 2.0
    POVRay
    RenderMan RIB
    QuickDraw3D (ASCII)
    PNG Bitmaps as textures PNG Bitmaps (display & textures for POVRay and VRML)
    TIFF Bitmaps (display and textures for RenderMan)
    PostScript, smooth shaded (display)
    PostScript bitmaps (display)
    Help Files
    MathGL3d comes with a reference and a tutorial notebook. The reference is integrated into the Mathematica online help, the tutorial explain how to use MathGL3d with many samples and pictures.
    The tutorial notebook is in the documentation directory.